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    Method ptex3

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    ptex3(Double, Double, Double, Double, Double, Double, Double, Double, Double, Double, String)

    plptex3: Write text inside the viewport of a 3D plot

    Declaration
    public void ptex3(Double wx, Double wy, Double wz, Double dx, Double dy, Double dz, Double sx, Double sy, Double sz, Double just, string text)
    Parameters
    Type Name Description
    Double wx

    x world coordinate of reference point of string.

    Double wy

    y world coordinate of reference point of string.

    Double wz

    z world coordinate of reference point of string.

    Double dx

    Together with dy and dz , this specifies the inclination of the string. The baseline of the string is parallel to a line joining (x, y, z) to (x+dx, y+dy, z+dz) .

    Double dy

    Together with dx and dz, this specifies the inclination of the string.

    Double dz

    Together with dx and dy, this specifies the inclination of the string.

    Double sx

    Together with sy and sz , this specifies the shear of the string. The string is sheared so that the characters are vertically parallel to a line joining (x, y, z) to (x+sx, y+sy, z+sz) . If sx = sy = sz = 0.) then the text is not sheared.

    Double sy

    Together with sx and sz, this specifies shear of the string.

    Double sz

    Together with sx and sy, this specifies shear of the string.

    Double just

    Specifies the position of the string relative to its reference point. If just=0. , the reference point is at the left and if just=1. , it is at the right of the string. Other values of just give intermediate justifications.

    System.String text

    A UTF-8 character string to be written out.

    Remarks

    Writes text at a specified position and inclination and with a specified shear within the viewport. Text is clipped at the viewport boundaries. The reference point of a string lies along a line passing through the string at half the height of a capital letter. The position of the reference point along this line is determined by just, and the reference point is placed at world coordinates (wx, wy, wz) within the viewport. The inclination and shear of the string is specified in terms of differences of world coordinates making it easy to write text parallel to a line in a graph.

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