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    Enum CUGraphicsRegisterFlags

    Flags to register a graphics resource

    Namespace: ManagedCuda.BasicTypes
    Assembly: ManagedCuda.dll
    Syntax
    [Flags]
    public enum CUGraphicsRegisterFlags

    Fields

    Name Description
    None

    Specifies no hints about how this resource will be used. It is therefore assumed that this resource will be read from and written to by CUDA. This is the default value.

    ReadOnly

    Specifies that CUDA will not write to this resource.

    SurfaceLDST

    Specifies that CUDA will bind this resource to a surface reference.

    TextureGather
    WriteDiscard

    Specifies that CUDA will not read from this resource and will write over the entire contents of the resource, so none of the data previously stored in the resource will be preserved.

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