Struct CudaOccupancy.cudaOccDeviceState
define cudaOccDeviceState to include any device property needed to be passed in future GPUs so that user interfaces don't change ; hence users are encouraged to declare the struct zero in order to handle the assignments of any field that might be added for later GPUs.
Inherited Members
System.ValueType.Equals(System.Object)
System.ValueType.GetHashCode()
System.ValueType.ToString()
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: ManagedCuda
Assembly: ManagedCuda.dll
Syntax
public struct cudaOccDeviceState
Fields
| Improve this Doc View SourcecacheConfig
Declaration
public CudaOccupancy.cudaOccCacheConfig cacheConfig
Field Value
Type | Description |
---|---|
CudaOccupancy.cudaOccCacheConfig |
carveoutConfig
Declaration
public CudaOccupancy.cudaOccCarveoutConfig carveoutConfig
Field Value
Type | Description |
---|---|
CudaOccupancy.cudaOccCarveoutConfig |