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    Struct CudaOccupancy.cudaOccDeviceState

    define cudaOccDeviceState to include any device property needed to be passed in future GPUs so that user interfaces don't change ; hence users are encouraged to declare the struct zero in order to handle the assignments of any field that might be added for later GPUs.

    Inherited Members
    System.ValueType.Equals(System.Object)
    System.ValueType.GetHashCode()
    System.ValueType.ToString()
    System.Object.Equals(System.Object, System.Object)
    System.Object.GetType()
    System.Object.ReferenceEquals(System.Object, System.Object)
    Namespace: ManagedCuda
    Assembly: ManagedCuda.dll
    Syntax
    public struct cudaOccDeviceState

    Fields

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    cacheConfig

    Declaration
    public CudaOccupancy.cudaOccCacheConfig cacheConfig
    Field Value
    Type Description
    CudaOccupancy.cudaOccCacheConfig
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    carveoutConfig

    Declaration
    public CudaOccupancy.cudaOccCarveoutConfig carveoutConfig
    Field Value
    Type Description
    CudaOccupancy.cudaOccCarveoutConfig
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